Good Game Ranges
Good Game Ranges/GG Rush & Cash NL200 6-max 100bb/CO vs BB all-in

CO vs BB all-in

GG Rush & Cash NL200 6-max ($1/$2) · 100bb · CO limps, BB isolates to 3bb, CO 3-bets to 6bb, BB goes all-in · Cutoff to act

CO to act
Pot 106.5bbYour cards
COYou94bb
BTNButtonFolded
SBSmall blindFolded
BBBig blind0bb
UTGUnder the gunFolded
HJHijackFolded
6bb
0.5bb
100bb

Cutoff (CO) to act: CO limps, BB isolates to 3bb, CO 3-bets to 6bb, BB goes all-in.

Fold77.2%Out of the hand

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Cutoff's range

56 of 1,326 combos get here
Fold 77.2%Call 22.8%
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What is the GTO play for the cutoff (CO) when CO limps, BB isolates to 3bb, CO 3-bets to 6bb, BB goes all-in in GG Rush & Cash NL200 6-max at 100bb?

CO limps, BB isolates to 3bb, CO 3-bets to 6bb, BB goes all-in in GG Rush & Cash NL200 6-max, 100bb: the cutoff (CO) folds 77.2% and calls 22.8%.

Always fold
No hand plays this every time
Always call
No hand plays this every time
Solved for: GGPoker Rush & Cash, NL200 ($1/$2), 6-max, 100bb stacks, 5% rake capped at 3bb. Solver: HoldemResources Calculator (HRC) (HRC CI 24.97). GG's jackpot fee on pots of 30bb and more is not in this solve, so lines that build big pots may be slightly too loose. Bet sizes are the solved ones; a size GG offers that is not here plays like the nearest one.