Good Game Ranges
Good Game Ranges/GG Rush & Cash NL200 6-max 100bb/HJ vs BB call

HJ vs BB call

GG Rush & Cash NL200 6-max ($1/$2) · 100bb · HJ limps, BTN isolates to 3bb, SB calls, BB calls · Hijack to act

Fold80.4%Out of the hand
Raise 6/9bb19.6%No reply in the solve

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Hijack's range

252 of 1,326 combos get here
Fold 80.4%Raise 6/9bb 19.6%
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What is the GTO play for the hijack (HJ) when HJ limps, BTN isolates to 3bb, SB calls, BB calls in GG Rush & Cash NL200 6-max at 100bb?

HJ limps, BTN isolates to 3bb, SB calls, BB calls in GG Rush & Cash NL200 6-max, 100bb: the hijack (HJ) folds 80.4% and raises 6/9bb 19.6%. Always raise 6/9bb: JJ-KK, AKo. Mixed: 99-TT, ATs, AQo.

Always fold
44-88, A7s-A9s, A3s-A4s, K9s-KJs, QTs+, J9s+, T9s, 98s, 76s, 65s, KQo
Always raise 6/9bb
JJ-KK, AKo
Mixed
99-TT, ATs, AQo

Another spot? Describe it

Solved for: GGPoker Rush & Cash, NL200 ($1/$2), 6-max, 100bb stacks, 5% rake capped at 3bb. Solver: HoldemResources Calculator (HRC) (HRC CI 24.97). GG's jackpot fee on pots of 30bb and more is not in this solve, so lines that build big pots may be slightly too loose. Bet sizes are the solved ones; a size GG offers that is not here plays like the nearest one.