Good Game Ranges
Good Game Ranges/GG Rush & Cash NL200 6-max 10bb/HJ vs CO iso raise 3bb

HJ vs CO iso raise 3bb

GG Rush & Cash NL200 6-max ($1/$2) · 10bb · HJ limps, CO isolates to 3bb · Hijack to act

Fold70.2%Out of the hand
Call14.7%On to the flop
All-in15.2%Play it →

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Hijack's range

86 of 1,326 combos get here
Fold 70.2%Call 14.7%All-in 10bb 15.2%
Tap a hand, or type one above, to see its exact mix.

What is the GTO play for the hijack (HJ) when HJ limps, CO isolates to 3bb in GG Rush & Cash NL200 6-max at 10bb?

HJ limps, CO isolates to 3bb in GG Rush & Cash NL200 6-max, 10bb: the hijack (HJ) folds 70.2%, calls 14.7% and goes all-in 10bb 15.2%. Mixed: AA, AJs, K9s.

Always fold
A7s, A5s
Always call
No hand plays this every time
Always all-in 10bb
No hand plays this every time
Mixed
AA, AJs, K9s

Another spot? Describe it

Solved for: GGPoker Rush & Cash, NL200 ($1/$2), 6-max, 10bb stacks, 5% rake capped at 3bb. Solver: HoldemResources Calculator (HRC) (HRC CI 8.29). GG's jackpot fee on pots of 30bb and more is not in this solve, so lines that build big pots may be slightly too loose. Bet sizes are the solved ones; a size GG offers that is not here plays like the nearest one.