Good Game Ranges
Good Game Ranges/GG Rush & Cash NL200 6-max 150bb/CO vs BB all-in

CO vs BB all-in

GG Rush & Cash NL200 6-max ($1/$2) · 150bb · CO limps, BB isolates to 3bb, CO 3-bets to 9bb, BB goes all-in · Cutoff to act

CO to act
Pot 159.5bbYour cards
COYou141bb
BTNButtonFolded
SBSmall blindFolded
BBBig blind0bb
UTGUnder the gunFolded
HJHijackFolded
9bb
0.5bb
150bb

Cutoff (CO) to act: CO limps, BB isolates to 3bb, CO 3-bets to 9bb, BB goes all-in.

Fold80.9%Out of the hand

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Cutoff's range

52 of 1,326 combos get here
Fold 80.9%Call 19.1%
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What is the GTO play for the cutoff (CO) when CO limps, BB isolates to 3bb, CO 3-bets to 9bb, BB goes all-in in GG Rush & Cash NL200 6-max at 150bb?

CO limps, BB isolates to 3bb, CO 3-bets to 9bb, BB goes all-in in GG Rush & Cash NL200 6-max, 150bb: the cutoff (CO) folds 80.9% and calls 19.1%.

Always fold
No hand plays this every time
Always call
No hand plays this every time
Solved for: GGPoker Rush & Cash, NL200 ($1/$2), 6-max, 150bb stacks, 5% rake capped at 3bb. Solver: HoldemResources Calculator (HRC) (HRC CI 24.87). GG's jackpot fee on pots of 30bb and more is not in this solve, so lines that build big pots may be slightly too loose. Bet sizes are the solved ones; a size GG offers that is not here plays like the nearest one.