Good Game Ranges
Good Game Ranges/GG Rush & Cash NL200 6-max 200bb/CO vs BB all-in

CO vs BB all-in

GG Rush & Cash NL200 6-max ($1/$2) · 200bb · CO limps, BB isolates to 2.5bb, CO 3-bets to 5bb, BB goes all-in · Cutoff to act

CO to act
Pot 205.5bbYour cards
COYou195bb
BTNButtonFolded
SBSmall blindFolded
BBBig blind0bb
UTGUnder the gunFolded
HJHijackFolded
5bb
0.5bb
200bb

Cutoff (CO) to act: CO limps, BB isolates to 2.5bb, CO 3-bets to 5bb, BB goes all-in.

Fold94.4%Out of the hand

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Cutoff's range

150 of 1,326 combos get here
Fold 94.4%Call 5.6%
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What is the GTO play for the cutoff (CO) when CO limps, BB isolates to 2.5bb, CO 3-bets to 5bb, BB goes all-in in GG Rush & Cash NL200 6-max at 200bb?

CO limps, BB isolates to 2.5bb, CO 3-bets to 5bb, BB goes all-in in GG Rush & Cash NL200 6-max, 200bb: the cutoff (CO) folds 94.4% and calls 5.6%.

Always fold
QQ, 55-88, A4s, T8s
Always call
No hand plays this every time
Solved for: GGPoker Rush & Cash, NL200 ($1/$2), 6-max, 200bb stacks, 5% rake capped at 3bb. Solver: HoldemResources Calculator (HRC) (HRC CI 24.64). GG's jackpot fee on pots of 30bb and more is not in this solve, so lines that build big pots may be slightly too loose. Bet sizes are the solved ones; a size GG offers that is not here plays like the nearest one.