Good Game Ranges
Good Game Ranges/GG Rush & Cash NL200 6-max 20bb/CO vs BB all-in

CO vs BB all-in

GG Rush & Cash NL200 6-max ($1/$2) · 20bb · CO limps, BB isolates to 2.5bb, CO 3-bets to 7.5bb, BB goes all-in · Cutoff to act

CO to act
Pot 28bbYour cards
COYou12.5bb
BTNButtonFolded
SBSmall blindFolded
BBBig blind0bb
UTGUnder the gunFolded
HJHijackFolded
7.5bb
0.5bb
20bb

Cutoff (CO) to act: CO limps, BB isolates to 2.5bb, CO 3-bets to 7.5bb, BB goes all-in.

Fold0.2%Out of the hand

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Cutoff's range

6 of 1,326 combos get here
Fold 0.2%Call 99.8%
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What is the GTO play for the cutoff (CO) when CO limps, BB isolates to 2.5bb, CO 3-bets to 7.5bb, BB goes all-in in GG Rush & Cash NL200 6-max at 20bb?

CO limps, BB isolates to 2.5bb, CO 3-bets to 7.5bb, BB goes all-in in GG Rush & Cash NL200 6-max, 20bb: the cutoff (CO) folds 0.2% and calls 99.8%.

Always fold
No hand plays this every time
Always call
No hand plays this every time
Solved for: GGPoker Rush & Cash, NL200 ($1/$2), 6-max, 20bb stacks, 5% rake capped at 3bb. Solver: HoldemResources Calculator (HRC) (HRC CI 24.03). GG's jackpot fee on pots of 30bb and more is not in this solve, so lines that build big pots may be slightly too loose. Bet sizes are the solved ones; a size GG offers that is not here plays like the nearest one.