Good Game Ranges
Good Game Ranges/GG Rush & Cash NL200 6-max 20bb/CO vs SB iso raise 3bb

CO vs SB iso raise 3bb

GG Rush & Cash NL200 6-max ($1/$2) · 20bb · CO limps, SB isolates to 3bb · Cutoff to act

CO to act
Pot 5bbYour cards
COYou19bb
BTNButtonFolded
SBSmall blind17bb
BBBig blindFolded
UTGUnder the gunFolded
HJHijackFolded
1bb
3bb
1bb

Cutoff (CO) to act: CO limps, SB isolates to 3bb.

Fold2.1%Out of the hand

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Cutoff's range

100 of 1,326 combos get here
Fold 2.1%Call 97.9%
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What is the GTO play for the cutoff (CO) when CO limps, SB isolates to 3bb in GG Rush & Cash NL200 6-max at 20bb?

CO limps, SB isolates to 3bb in GG Rush & Cash NL200 6-max, 20bb: the cutoff (CO) folds 2.1% and calls 97.9%. Always call: 55-66, A7s-A9s, A5s, K9s-KJs, QTs+, JTs, T9s, KQo.

Always fold
No hand plays this every time
Always call
55-66, A7s-A9s, A5s, K9s-KJs, QTs+, JTs, T9s, KQo
Solved for: GGPoker Rush & Cash, NL200 ($1/$2), 6-max, 20bb stacks, 5% rake capped at 3bb. Solver: HoldemResources Calculator (HRC) (HRC CI 24.03). GG's jackpot fee on pots of 30bb and more is not in this solve, so lines that build big pots may be slightly too loose. Bet sizes are the solved ones; a size GG offers that is not here plays like the nearest one.