Good Game Ranges
Good Game Ranges/GG Rush & Cash NL200 6-max 100bb/HJ vs BTN all-in

HJ vs BTN all-in

GG Rush & Cash NL200 6-max ($1/$2) · 100bb · HJ limps, BTN isolates to 2bb, HJ 3-bets to 4bb, BTN goes all-in · Hijack to act

HJ to act
Pot 105.5bbYour cards
HJYou96bb
COCutoffFolded
BTNButton0bb
SBSmall blindFolded
BBBig blindFolded
UTGUnder the gunFolded
4bb
100bb
0.5bb
1bb

Hijack (HJ) to act: HJ limps, BTN isolates to 2bb, HJ 3-bets to 4bb, BTN goes all-in.

Fold81.4%Out of the hand

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Hijack's range

94 of 1,326 combos get here
Fold 81.4%Call 18.6%
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What is the GTO play for the hijack (HJ) when HJ limps, BTN isolates to 2bb, HJ 3-bets to 4bb, BTN goes all-in in GG Rush & Cash NL200 6-max at 100bb?

HJ limps, BTN isolates to 2bb, HJ 3-bets to 4bb, BTN goes all-in in GG Rush & Cash NL200 6-max, 100bb: the hijack (HJ) folds 81.4% and calls 18.6%. Mixed: JJ-QQ.

Always fold
99, 66-77, ATs, KJs, AQo
Always call
No hand plays this every time
Mixed
JJ-QQ
Solved for: GGPoker Rush & Cash, NL200 ($1/$2), 6-max, 100bb stacks, 5% rake capped at 3bb. Solver: HoldemResources Calculator (HRC) (HRC CI 24.97). GG's jackpot fee on pots of 30bb and more is not in this solve, so lines that build big pots may be slightly too loose. Bet sizes are the solved ones; a size GG offers that is not here plays like the nearest one.